Wednesday, January 18, 2012

Ultimate Marvel vs. Capcom 3

Ultimate Marvel vs. Capcom 3 is the ultimate version of an already solid fighting game.

Marty Demarest

Ultimate Marvel vs. Capcom 3 is an updated version of Marvel vs. Capcom 3, and it makes me wonder what the next version is going to be called. Ultimate Marvel vs. Capcom 3.5, perhaps?

Or maybe, We’re Totally Serious, This is the REALLY Ultimate Marvel vs. Capcom 3.

PLAYER.4_1.jpg
Ultimate Marvel vs. Capcom 3
Rated Teen
Xbox 360, PlayStation 3
What does “ultimate” mean? For starters, it means that players can select from all 48 of the game’s characters from the beginning — no need to unlock them. Considering that most fighting games make me play the same basic fights for about a dozen hours before giving me access to the coolest characters, I’m willing to call this game “ultimate” just for saving my time.

Those four-dozen fighters are drawn from some of the greatest bam-biff-pow brawlers ever imagined. From the Capcom side, there are heroes and villains from classic videogames such as Resident Evil and Street Fighter. Marvel, of course, contributes icons like The X-Men and Spider-Man. It’s the player’s job to assemble a team of three fighters with which to pummel the competition.

Each character has its own way of fighting that’s just a little bit unique. Flying characters battle fully grounded fighters. Characters with unchangeable, innate superpowers must battle fighters who build and upgrade their own weapons during the course of a match.

But the real variety comes into play when the characters combine forces during the game’s tag-team swap-outs, generating unique power attacks. While the basic fighting commands are easy to learn, these combos are gradually revealed over time. Playing Ultimate Marvel vs. Capcom 3 doesn’t result in new costumes or characters like most fighting games. Instead, it results in the ultimate improvement — better gameplay.

THE GOOD: I don’t play videogames in order to watch movies. I play videogames in order to play games. Fighting game stories are usually the worst — they try to make the characters seem emotionally invested in each other and the various battles. This never works. But Ultimate Marvel vs. Capcom 3 has figured out how to integrate an actual story into a fighting game: Galactus — the Marvel super-villain — will destroy the world unless I’m able to reach him and defeat him in time. The timer during each match is actually a countdown to the end of the world. If I don’t win the match and reach Galactus, everyone dies! It’s a simple story with some built in pressure, and no need to endure a movie.

THE BAD: Capcom, the publisher of Ultimate Marvel vs. Capcom 3, is also the publisher of Marvel vs. Capcom 3 that was released nine months earlier. Players who already paid $60 for the original game will wonder whether the new game’s $40 price tag is worth the additions. The answer is: not really. As much as I like Ultimate Marvel vs. Capcom 3, I liked the un-ultimate version too. It had a lot of the same strengths as the updated version, and only lacked a few extra characters and some under-the-hood tune-ups. Those changes might be worth a $10 download, but I don’t think a $40 re-purchase is warranted.

THE BOTTOM LINE: Ultimate Marvel vs. Capcom 3 is the ultimate version of an already solid fighting game.

Also in The Player

VideoGames

Minecraft

Adventure and survival too often give way to mindless crafts in this building-block simulator.

Marty Demarest |
Wednesday, February 8,2012
Videogames

Invizimals: Shadow Zone

There's nothing worth seeing in Invizimals: Shadow Zone.

Marty Demarest |
Wednesday, February 1,2012
Videogames

Tekken Hybrid

Pigtails and power tools. Ah, anime!

Marty Demarest |
Wednesday, January 25,2012
VIDEOGAMES

Harvest Moon: The Tale of Two Towns

Alpacas and horses and cows - oh my.

Marty Demarest |
Wednesday, January 11,2012
VIDEOGAMES

Ratchet & Clank: All 4 One

All lined up and ready for a party game.

Marty Demarest |
Wednesday, January 4,2012

Also By Marty Demarest

High-Tech Tip

Marty Demarest |
Thursday, April 25,2002

Take Two

Marty Demarest |
Thursday, April 22,2004

Game Review

Marty Demarest |
Thursday, May 6,2004
The Player

Assassin’s Creed II

Sluggish and simplistic, Assassin’s Creed II may be the most artless work of art ever to emerge from the Renaissance.

Marty Demarest |
Wednesday, January 20,2010

CD Review

Marty Demarest |
Thursday, October 23,2003


 
 
Close
Close
Close