The Player

Calling

Slow, arbitrary gameplay cuts off the otherwise immersive and atmospheric Calling.

Marty Demarest
| Wednesday, April 14, 2010

'Tropico 3'

This is truly sim paradise

Marty Demarest
| Wednesday, April 7, 2010

God of War III

It’s bloody and brutal with plenty of sweeping combat, but God of War III feels a little unpolished and a lot like too many other games.

Marty Demarest
| Wednesday, March 31, 2010

Final Fantasy XIII

A fantastical drama that exchanges intricate role-playing for streamlined action

Marty Demarest
| Wednesday, March 24, 2010

Heavy Rain

Heavy Rain is a slow, dull, soggy mess.

Marty Demarest
| Wednesday, March 17, 2010

KORG DS-10 Plus

A simulated synthesizer, the KORG DS-10 Plus is limited only by its size and its players’ imaginations.

Marty Demarest
| Thursday, March 11, 2010

BioShock 2

There’s no shock left to BioShock 2

Marty Demarest
| Thursday, March 4, 2010

Dante's Inferno

Dante’s Inferno burns bright but brief

Marty Demarest
| Thursday, February 25, 2010

Mass Effect 2

A fine-tuned role-playing saga full of mysteries, beguiling characters and some of the best gunfights in any galaxy

Marty Demarest
| Friday, February 19, 2010

Divinity II: Ego Draconis

Divinity II may be the most awe-inspiring RPG since Oblivion, but its glitches, too, are on an epic scale.

Marty Demarest
| Thursday, February 11, 2010
 
 
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